Package gnue :: Package common :: Package external :: Module fixedpoint
[show private | hide private]

Module gnue.common.external.fixedpoint

FixedPoint objects support decimal arithmetic with a fixed number of
digits (called the object's precision) after the decimal point.  The
number of digits before the decimal point is variable & unbounded.

The precision is user-settable on a per-object basis when a FixedPoint
is constructed, and may vary across FixedPoint objects.  The precision
may also be changed after construction via FixedPoint.set_precision(p).
Note that if the precision of a FixedPoint is reduced via set_precision,
information may be lost to rounding.

>>> x = FixedPoint("5.55")  # precision defaults to 2
>>> print x
5.55
>>> x.set_precision(1)      # round to one fraction digit
>>> print x
5.6
>>> print FixedPoint("5.55", 1)  # same thing setting to 1 in constructor
5.6
>>> repr(x) #  returns constructor string that reproduces object exactly
"FixedPoint('5.6', 1)"
>>>

When FixedPoint objects of different precision are combined via + - * /,
the result is computed to the larger of the inputs' precisions, which also
becomes the precision of the resulting FixedPoint object.

>>> print FixedPoint("3.42") + FixedPoint("100.005", 3)
103.425
>>>

When a FixedPoint is combined with other numeric types (ints, floats,
strings representing a number) via + - * /, then similarly the computation
is carried out using-- and the result inherits --the FixedPoint's
precision.

>>> print FixedPoint(1) / 7
0.14
>>> print FixedPoint(1, 30) / 7
0.142857142857142857142857142857
>>>

The string produced by str(x) (implictly invoked by "print") always
contains at least one digit before the decimal point, followed by a
decimal point, followed by exactly x.get_precision() digits.  If x is
negative, str(x)[0] == "-".

The FixedPoint constructor can be passed an int, long, string, float,
FixedPoint, or any object convertible to a float via float() or to a
long via long().  Passing a precision is optional; if specified, the
precision must be a non-negative int.  There is no inherent limit on
the size of the precision, but if very very large you'll probably run
out of memory.

Note that conversion of floats to FixedPoint can be surprising, and
should be avoided whenever possible.  Conversion from string is exact
(up to final rounding to the requested precision), so is greatly
preferred.

>>> print FixedPoint(1.1e30)
1099999999999999993725589651456.00
>>> print FixedPoint("1.1e30")
1100000000000000000000000000000.00
>>>

The following Python operators and functions accept FixedPoints in the
expected ways:

    binary + - * / % divmod
        with auto-coercion of other types to FixedPoint.
        + - % divmod  of FixedPoints are always exact.
        * / of FixedPoints may lose information to rounding, in
            which case the result is the infinitely precise answer
            rounded to the result's precision.
        divmod(x, y) returns (q, r) where q is a long equal to
            floor(x/y) as if x/y were computed to infinite precision,
            and r is a FixedPoint equal to x - q * y; no information
            is lost.  Note that q has the sign of y, and abs(r) < abs(y).
    unary -
    == != < > <= >=  cmp
    min  max
    float  int  long    (int and long truncate)
    abs
    str  repr
    hash
    use as dict keys
    use as boolean (e.g. "if some_FixedPoint:" -- true iff not zero)

Methods unique to FixedPoints:
   .copy()              return new FixedPoint with same value
   .frac()              long(x) + x.frac() == x
   .get_precision()     return the precision(p) of this FixedPoint object
   .set_precision(p)    set the precision of this FixedPoint object
   
Provided as-is; use at your own risk; no warranty; no promises; enjoy!

Classes
FixedPoint Basic FixedPoint object class, The exact value is self.n / 10**self.p; self.n is a long; self.p is an int

Function Summary
  addHalfAndChop(self, dividend, divisor, quotient, remainder)
the equivalent of 'add half and chop'...
  bankersRounding(self, dividend, divisor, quotient, remainder)
rounding via nearest-even...
  _mkFP(n, p, FixedPoint)
Make FixedPoint objext - Return a new FixedPoint object with the selected precision.
  _norm(x, y, isinstance, FixedPoint, _tento)
Return xn, yn, p s.t.
  _string2exact(s)
Return n, p s.t.
  _tento(n, cache)
Cached computation of 10**n
  _test()
Unit testing framework

Variable Summary
str __author__ = 'Tim Peters'
str __copyright__ = 'Copyright (C) Python Software Foundatio...
tuple __version__ = (0, 1, 0)
int DEFAULT_PRECISION = 2                                                                     
builtin_function_or_method _parser = _sre.SRE_Pattern.match

Function Details

addHalfAndChop(self, dividend, divisor, quotient, remainder)

the equivalent of 'add half and chop'
increment the quotient if
     the remainder is greater than half of the divisor
  or the remainder is exactly half the divisor and the quotient is >= 0

bankersRounding(self, dividend, divisor, quotient, remainder)

rounding via nearest-even
increment the quotient if
     the remainder is more than half of the divisor
  or the remainder is exactly half the divisor and the quotient is odd

_mkFP(n, p, FixedPoint=<class 'gnue.common.external.fixedpoint.FixedPoint'>)

Make FixedPoint objext - Return a new FixedPoint object with the selected precision.

_norm(x, y, isinstance=<built-in function isinstance>, FixedPoint=<class 'gnue.common.external.fixedpoint.FixedPoint'>, _tento=<function _tento at 0xb7665b1c>)

Return xn, yn, p s.t.
   p = max(x.p, y.p)
   x = xn / 10**p
   y = yn / 10**p

x must be FixedPoint to begin with; if y is not FixedPoint,
it inherits its precision from x.

Note that this method is called a lot, so default-arg tricks are helpful.

_string2exact(s)

Return n, p s.t. float string value == n * 10**p exactly.

_tento(n, cache={})

Cached computation of 10**n

_test()

Unit testing framework

Variable Details

__author__

Type:
str
Value:
'Tim Peters'                                                           

__copyright__

Type:
str
Value:
'Copyright (C) Python Software Foundation'                             

__version__

Type:
tuple
Value:
(0, 1, 0)                                                              

DEFAULT_PRECISION

Type:
int
Value:
2                                                                     


GNUe Home

Private API

Developer's Corner